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You’ve been tasked as caretaker of an abandoned island — as you decorate and rebuild it over time, curious (but adorable!) visitors start to appear…

Usagi Shima『うさぎしま』is a casual, relaxing bunny collecting game developed with Godot Engine and drawn in Krita.

It is heavily inspired by cute, soothing games like Neko Atsume and Animal Crossing. The game’s namesake and setting draws inspiration from Ōkunoshima (大久野島), a real island in Japan that has a lot of bunny inhabitants!

Buy toys and and build structures on an abandoned island to entice curious bun tourists to pay you a visit! Discover, take photos, and even befriend a variety of bunnies that visit based on how you’ve decorated and arranged the island 👀

Development is still in the super early stages! Currently, I’m hoping to be able to release the game on mobile (iOS, Android) and PC (Linux, MacOS, Windows) end of 2022 🤞

Usagi Shima will be initially available in English and Japanese. Further localization support for Chinese and German may be added depending on time, resources, and funds.

If you’re interested in Usagi Shima’s development, follow along on Twitter, Instagram, or Reddit! Or subscribe to the newsletter to be notified of important game announcements and future launch dates.

And last but not least, if you’re interested in supporting the developer’s work, there is a tip-jar at ko-fi ☕❤️

Thanks for stopping by!